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3 Scary Games!!!

Is the first game I play, Hope you enjoy.

This game got me goin for a bit. Not a fan of maze-type games but this was cool. Well made indeed! Game here: 

Last game play of three! subscribe please.

Hello, I would ask you if I can stream you r game on twitch?

This game was the perfect mix of silly and scary! Very fun to play, I enjoyed this! Great work! (Second game in the vid)
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REALLY FUN GAME DEV

So many scares!

Can you actually get out? I got the candy!

this game is freaking scary i love it :)

Very cool. Great first game. One piece of constructive criticism would probably be to make sure you make it a bit more obvious where to go. 

Made me jump and spooked me as well haha! Great soundtrack and eerie feel. Game plays quite well and the footsteps are a really great addition.

For a first job with games, Free Candy was pretty good. Horror is just very simple and wears out very easily after several plays. Anyway, good work, and keep evolving.

Thank you, and I will.

This was a big learning experience for me. The only thing I had made in unity before this was a side on rocket game for a udemy course. Probably spent 50% of my time just looking up how to do things.

But I now know what skills I need to work on, and will hopefully have something much better ready for halloween.

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GOOD CREEPY

Thank you!

(+1)

Game updated to 1.1.

Fixed a bug where you could get stuck on the second pitfall and another bug where you could clip the camera through walls.

Thanks to Indie horror playthoughs for encountering both in his playthough and making me realise that I should really fix them.

This was so good! Simplistic design, but boy did it raise some hairs! Absolutely loved the atmosphere and the grittiness. The enemy was genuinely scary and well programmed! Got me a few times! Fantastic work, especially for a first game jam!! Keep it up!

Thank you so much!

I'll definitely be working on a project for halloween this year. Once I've brushed up on my skills a little.

I look forward to playing it! ๐Ÿ˜๐Ÿ˜